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i played stelloop on gx games and i was enchanted with the potential and quality of the game, i played for hours and i think a good feature for the game would be the upgrades to be more punitive, having downgrades in more of them, in my second game i put in "seek" the upgrade of (- card recharge time) and when satisfied with this improvement I switched to (+ rarity of cards) and later on the game became tedious with me picking up all the cards I saw ahead, removing the challenge of the game since my improvement curve was far from that of the enemies, making the game repetitive, I continued until the 60th minute when I was satisfied. I loved this game but it could have had a lot more playing time if the game had more upgrades, limited number of upgrades of the same type, and more challenge in choosing upgrades.

¡great game!


 i got invencible, but not unstopable, cause my build was improovable, i was tryng to merge +2 boomerangs with something and the game crashed, i thing the game won?

Moon Go BRRRRRR , but i have bad RNG lol, 10/10 will try protcting my moon again

Made a video

Very cool game, I really was surprised by the variety of cards and I love the minimalist pixel art with the limited color palette!
Few things that I think could improve the game: I didn't like the unzooming card because it broke the pixel art and some stuff became hard to see like the life bar :(
I think if we could have somehow a choice to make on cards that we are taking to have more impact on the success of our run.ALso I didn't quite understand the point of merging cards, I was expecting to draw them again but I didn't maybe I missed something.
Anyway this stays a next level submission for a Jam game! Bravo.

Help i Do not knoW how to play this game- like, how to open the game and play it. i dont' use itch often, but whenever I do, I can;t open the games too play them  help

Took a minute or two for me to understand the mechanics, but once I got going I loved it. Blast of fun

"No demand" carries over between runs

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I think the game eventually got tired of me absolutely overpowering it and said "OK, let's crank the enemy speed and spawn rate up continuously until you die."

Still, an excellent game that can provide some really interesting moments at times - at the end, I was playing cards no matter what they were just so Healing Hand could keep me alive for a few more seconds.


Really nice to look at and the mechanics are very solid, though maybe a little too easy

Enjoyed it a lot, awesome work! :)

Other comments say it's easy, but I tried several times and only survived 8 minutes max.

But I enjoy the way the shooting part is auto and you only have upgrades to enhance!

It's very fun to watch as you are dying and praying to the witch to help you defeat your enemies!

I still want to play more so that I can strengthen it as much as the others!

Great game, I loved it. I love how you found a way to make an already accessible genre even more accessible by removing movement and still keeping it fun through cards. I love how absurd it can get. But there are some issues.

1. Get this on a storefront like steam and charge for it.

2. Change up the controls so people can double click to activate cards and right click to remove.

3. Find a way to make the game harder for the late game. Possibly limit how high some stats can go because as is it's way too easy to go for 99:99:99. Maybe increase enemy scaling after the 30 minute mark. Maybe find a way to encourage multiple rounds over long rounds to help respect player time and investment more.

4. Add a killswitch that'll just off your character so you don't have to play until you die.

5. A stats screen would be nice so I can see my kill count as well as stats like crit chance.

You have something really special here, thank you for making this.

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Finally a game that lets me become the touhou boss

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time is capped :(


(+1)

I'm sorry. You can buy many things (like the moon), but not time.

It is a harsh reality we all need to accept.

Got 42 mins and then the game said nah bro this aint never gonna end

Got like 9 min in at first run. Not bad of a little game.